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Events Transformers TCG

Encounter 1 continues a tradition of diversity!

We’ve got a quick battleground analysis from the Encounter 1 tournament – now happening in our community Discord! With Round 1 out of the way and each player’s deck details out in public, we’re presenting a diversity report on the current event – along with some comparisons to the recent Omega Invitational.

With Encounter 1 taking place after the release of Wave 8: Waste|Lands, it was unknown what shape the meta would begin to take. Now that we have the full deck list in hand, it’s safe to say the high degree of competitive diversity has continued – with a “shiny new cards” factor in play. Though we have three Abominus decks in the field of 16, every other deck in the field has a unique archetype. This continues the precedent shown at the 2022 OI. 7 decks primarily draw from cards in the Hasbro era, with the rest favoring teams introduced from Wave 6 onward.

Encounter 1 continues the diversity shown in the 2022 OI.
Encounter 1 continues the diversity shown in the 2022 OI.

We’ll have more details about the present state of play as Encounter 1 continues, including deck lists and gameplay videos. If you’d like to catch the action live, join the community Discord!

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Transformers TCG

The first Encounter of Season Two awaits!

With the release of Wave 8: Waste|Lands comes the fun! And the calendar of events begins with the most chaotic and unpredictable competitive constructed tournament of the Season: Encounter 1. Waste|Lands Tournament Season Two starts off with a bang, as the wild, wild west of a whole new meta awaits players. And it all starts on Tuesday the 16th.

The end of Encounter 1 will see the official start of the /shop and shanix system, and all beginning-to-end Encounter 1 players will receive at least 150 shanix. Those that place highly will get a chance to not only purchase fresh-off-the-printer physical Waste|Lands cards but also exclusive prizes like the not-yet-revealed Tournament Season Two playmat.

How will you face the Encounter in a brand new Season of play? Register today and find out – but you must register by 11:59 am Pacific on August 16th.

Register today for Encounter 1 at start.gg!

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Transformers TCG

Creator regulations for the Transformers TCG

Rules and regulations? Why?

In a word: maturation.

In the early days of community-driven Transformers TCG, it was easier for smaller teams of creators to share ideals, resources, and goals. As the community began to grow and diversify, so did the interests, goals, and abilities of those creators. Given the rich depth of perspectives and behaviors of the creator and contributor base now responsible for the content of the game, the creator community must “grow up” – and embrace guardrails and guidelines.

The All Are One Ideals that each of the original community groups signed onto should be kept top-of-mind when it comes to rules and regulations. Additionally, it becomes more apparent that the following principles must be upheld in the pursuit of creating content:

  • Accountability
  • Alignment
  • Collaboration
  • Community
  • Ownership
  • Process

These rules and regulations will help ensure those principles are foremost in practice and in process.

Community creator team

For the purposes of rules and regs, it’s necessary to define the current structure of community creators within the Transformers TCG.

Principals

  • [BF] billmoo, principal of Team Bayformers
  • [TROP] TheEnergonHustler, principal of Turbo Revving Old Punks
  • [Ark] Technomagus, principal of The Ark

Subteam: Team Bayformers

Active owner/creators

  • [BF] billmoo, principal
  • [BF/PP] Hawkhammer
  • [BF/PP] Legendary Void
  • [BF/PP] ScorpX7

Subteam: Turbo Revving Old Punks

Active owner/creators

  • [TROP] TheEnergonHustler, principal
  • [TROP] KingNaga
  • [TROP] Matafer
  • [TROP] Ozzy
  • [TROP] Sandman
  • [TROP] Wheeljank

Originator/contributors

  • [TROP] Lee
  • [TROP] Siliag

Subteam: The Ark

Active owner/creators

  • [Ark] Technomagus, principal

Originator/contributors

  • [Ark] MikeComicMan
  • [Ark] SaltyN7
  • [Ark] Wes

Other originator/contributors

  • Vangelus, media, marketing
  • Veral, TTS mod developer
  • Z-R0E, teletraan1.net developer

Value prioritization

The Transformers TCG community values a number of ideals and principles. However, when decisions must be made, knowing which ideals and principles have greater weight than others can be key.

Keep in mind that the ranking is relative. Just because a value is placed near the top does not always mean it outranks lower-placed values and vice versa. Likewise, a lower-place value is still highly important to the community. Reason, logic, and compassion are key. New ideals and principles may be added at any time.

  • Transformers TCG players are important – no matter their skill level, time spent in the game, amount of media exposure, or self-identifiers.
  • A healthy gameplay meta is a highly diverse one. Cards and designs that reduce diversity are counter to community design ideals.
  • The WotC Fan Policy must be honored.
  • Mechanics made by creators should be made available to other creators after their initial release.
  • All play styles should be encouraged with none more worthy than the other: competitive, casual, party, or solo.
  • Powerful cards are acceptable, as long as they do not reduce design space or meta diversity.
  • Everyone should be given the opportunity to make cards.

Art

Art sourcing

The following sources of art are considered “fair play” for community card creation, and no one creator has priority over any other for utilizing art from these sources.

  • Art previously utilized for the Transformers Legends mobile game
  • Art featured in Transformers box art, packaging, and promotional materials produced by Hasbro, Wizards of the Coast, or TakaraTomy
  • Art featured in official Transformers comics series, including those published by:

Hasbro, Wizards of the Coast, and TakaraTomy have edited existing art for projects, and so recolors and edits to existing art are acceptable as long as the standards and spirit of the original art are maintained in an art and artist-positive way. This rule only applies to art from the above sources; fan art and commissions cannot be edited save by the original artist and the origin of the commission.

Some of the reasons why recolors and edited art may be rejected for use:

  • Sloppy/bad/rough work
  • Edits that go against the spirit of the original work; e.g. satirical, comedic, or suggestive edits
  • Other unused, existing art that fulfills the need of the card or concept

Explicitly excluded from the “fair play” art sources list are the following sources.

  • Fan art should never be used unless explicit permission from the artist(s) has been acquired
  • Art commissioned by a specific creator is always for the exclusive use and permission of the original artist and the creator that commissioned it

Art allocation

As mentioned above, no creator has priority over any other for most sources of art (save the exceptions detailed above). It is important that creators have a relatively equal level of access to art, with no one creator hoarding or unfairly claiming art for their own purposes.

To formally claim art for works, a creator should follow the “dibs” rule, as detailed in Appendix A.

Concept management

Definitions

Originator

Owner

SST

Ownership cycle

Conflict resolution

To resolve conflicts around competing, similar ideas, utilize the “dibs” process as detailed in Appendix A.

Releases

Signoff by all project principals must be obtained before any major, non-1C Open release.

Public beta duration

Absolutely no Public Beta for any release larger than one card shall be shorter than 3 months in length. Time spent in a private alpha does not count towards the Public Beta length. A Public Beta’s unannounced “soft launch” does not start the Public Beta – announcements must be public, obvious, and broadcast widely.

For upcoming releases larger than 100 cards, it is highly recommended that the Public Beta run for at least six months.

For individual new card releases (such as a 1C Open card), a one to two-month public beta is recommended.

Holiday releases

The release of holiday-related cards and releases is an effective way to market the game. However, tying a release to a calendar date has its challenges and risks. Therefore, when working with holiday releases

Enforcement

These regulations are put in place for the values of accountability, fair play, and ownership in the pursuit of card creation. Each project principal has signed onto them with those values in mind. Blatant or repeated disregard for these regulations will leads to consequences for the violating creator up to and including removal from the creator community.

Appendix A: The “dibs” process

If a creator is working on a card or feature for a near-future release, they should utilize the “dibs” process to protect their work

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Events Team Bayformers Transformers TCG Turbo Revving Old Punks

Double the prizes in the OI Giveaways’ final week!

Congratulations to Ozzy for his victory with Metroplex in the #OmegaInvitational Losers Finals! As we await the schedule for his face-off against Brettasaurus and his thus-far-unstoppable Galaxy Prime deck in the Grand Finals, we want to discuss the final phase of the OI Giveaways – our most generous yet.

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Events Team Bayformers Transformers TCG Turbo Revving Old Punks

It’s Hawkhammer vs. Ozzy in the OI Losers Finals – tomorrow!

As Brettasaurus ascends to the OI Grand Finals, his opponent has yet to be determined. And so comes the battle of the Losers Finals as Ozzy’s Metroplex deck collides with Hawkhammer’s Constructicons! We’ve got a full slate of commentators for this one.

Who will be the final matchup to end the 2022 Omega Invitational? It will be decided on the Team Bayformers Discord at 8 PM Pacific / 11 PM Eastern on Sunday night. Don’t miss it!

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Events Team Bayformers Transformers TCG Turbo Revving Old Punks

Omega Invitational Daily Roundup for April 19th

Here are the Week 4 #OmegaInvitational Giveaways winners! Did you win something this round? This and more in our News Roundup as the final week of the OI extravaganza arrives.

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Events Team Bayformers Transformers TCG Turbo Revving Old Punks

Omega Invitational Daily Roundup for April 16th

Treasures are unearthed for today’s update! This is your News Roundup for the 2022 #OmegaInvitational as of April 16th.

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Events Team Bayformers Transformers TCG

It’s the last day to download Lokos!

For those that play the #transformerstcg a little bit Lokos! You only have one more day to download the April Fools Promo Lokos. Visit the Team Bayformers Downloads page if you’re looking to print your own.

But for those looking for a free, shiny, sparkly, foil, physical version of Promo Lokos in their mailbox, you can still enter the #OmegaInvitational Giveaways to receive him! Just enter the promo code PRIM in your entry (or edit your existing entry). Plus, entering the OI Giveaways gets you in the running for our final week of giveaways. The prize pool includes full sets of allied crossplay cards! But time is limited. It’s all over when the OI Grand Finals crowns the #BaystInTheWorld!

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Events Team Bayformers Transformers TCG Turbo Revving Old Punks

Omega Invitational Daily Roundup for April 6th

Three weeks of the OI Giveaways have come and gone! Did you win free cards or Transformers last night? This and other #OmegaInvitational happenings are detailed in today’s Daily Roundup.

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Events Team Bayformers Transformers TCG Turbo Revving Old Punks

Omega Invitational Daily Roundup for April 5th

As the first week of the #OmegaInvitational comes to a close, the action is cresting to a fever pitch as we close in on the finals! In today’s news, where to get the newest FREE printed promo card, a glimpse at the meta established in the OI, and where to watch every match played since the last update.