Let’s mix things up in this exciting new era of the Transformers TCG – how about discussing one of the new cards in The Ark’s Wave 1? Suddenly, there’s a wild gorilla on the loose ripping the arms off of the opponent’s Autobots – and his name is Beastbox! And get ready, because he’s perfectly set up to deliver a 1-2 punch!
A literally huge surprise arrived for players of the Transformers TCG in its Wave 2 release: Combiners! These lumbering colossi are some of the biggest ‘bots ever fielded – only rivaled at the time of Wave 2 by the enormous Metroplex. In the beginning, the new Combiners generated a lot of player interest, even as the rest of the Wave proved to be something of a dud in the player community. Even the new shine of the Combiners began to dull quickly, as their general power level with established teams of Wave 1 characters didn’t match up. The only long-term exceptions for meta viability from the Wave 2 Combiners ended being Superion and Optimus Maximus alone. Regardless, the Combiners saw a lot of jank-level play, and players generally enjoyed the concept… even if they didn’t quite fulfill the fantasy of a towering, powerful robot Combiner.