We’re going to give all #transformerstcg players a little bit of time to get to know the cards in World|Strike – but don’t get too comfortable! In 4 weeks time comes the official 2021 World|Strike Tournament Season. Details are coming on our upcoming season, but put February 8th on your calendar and prepare for everything we have in store. Expect the unexpected as the first community-set crossplay tournaments head for the nearest gaming table!
All of the pieces are finally in place. We in Team Bayformers are excited to bring you the 1.0 Release of Wave BFA World|Strike. Look to our Downloads page over the next few days as we produce the final version of all of the fun new cards for the #transformerstcg! And stay tuned for upcoming news about what’s next for Team Bayformers as we prepare to support Wave BFA.
Let’s mix things up in this exciting new era of the Transformers TCG – how about discussing one of the new cards in The Ark’s Wave 1? Suddenly, there’s a wild gorilla on the loose ripping the arms off of the opponent’s Autobots – and his name is Beastbox! And get ready, because he’s perfectly set up to deliver a 1-2 punch!
Oh, we know that “spoiler season” for Wave BFA World|Strike is over… but that doesn’t mean we can’t talk about awesome cards! So how about we talk about crashing the next Transformers TCG party with the power of the Squeeze? And this one was brought to you by the line art talents of Bayformers’ very own billmoo and the fantastic colors of KrinSyn!
When Wave 5 was released, and players started discovering the utilities (and horrors) of Fangry and Horri-Bull, something was missing. Where, oh where, was the last of the original G1 Small Headmasters? Where was the crabbiest of the Nebulon-partnered Decepticons? As one that grew up with a treasured Squeezeplay, I felt the void immensely.
A literally huge surprise arrived for players of the Transformers TCG in its Wave 2 release: Combiners! These lumbering colossi are some of the biggest ‘bots ever fielded – only rivaled at the time of Wave 2 by the enormous Metroplex. In the beginning, the new Combiners generated a lot of player interest, even as the rest of the Wave proved to be something of a dud in the player community. Even the new shine of the Combiners began to dull quickly, as their general power level with established teams of Wave 1 characters didn’t match up. The only long-term exceptions for meta viability from the Wave 2 Combiners ended being Superion and Optimus Maximus alone. Regardless, the Combiners saw a lot of jank-level play, and players generally enjoyed the concept… even if they didn’t quite fulfill the fantasy of a towering, powerful robot Combiner.
As anyone that keeps up with us via social media knows, we at Bayformers love going on at length about the nitty gritty details of the #transformerstcg – maybe, to a fault. Rather than building too many giant walls of text in your social media channel of choice, we’re going to begin writing a series of articles right here at bayformers.net that explore the hills and valleys of the vast gameplay landscape that is the post-Hasbro/WotC Transformers TCG. For those with the fortitude and the attention span, we hope to inspire many new decks to come. Hence, we dive deep – into what we call Bay Diving!
Welcome, #transformerstcg community. We’re pleased to finally get our website up and running for everyone. There’s a number of items we’re looking forward to having available here, including galleries and card previews – and not just for Bayformers releases! We’ll keep you posted via our social media channels when they go up.